Hippity Hoppity
A mobile infinite runner game where you swipe to make your frog jump on lily pads. You can collect a rubber ring to save you if you make a mistake and collect coins that can be used to buy new skins. This project was developed as a “proof of concept” pitch for kickstarting Tidy Games during my placement year.
For this project I was working on the Lillypad layout generation, power ups, and scaling mechanics.

Technical details
Unity
C#
Mobile
Purpose
Commercial Release
Role
Programmer & Designer
Release Year
2019
