Hippity Hoppity

A mobile infinite runner game where you swipe to make your frog jump on lily pads. You can collect a rubber ring to save you if you make a mistake and collect coins that can be used to buy new skins. This project was developed as a “proof of concept” pitch for kickstarting Tidy Games during my placement year.

For this project I was working on the Lillypad layout generation, power ups, and scaling mechanics.

Technical details

Unity
C#
Mobile

Purpose

Commercial Release

Role

Programmer & Designer

Release Year

2019